Fable Master
Muster a deck from one of the world's factions and push across the board. Fable Master will be played inside Fableweather Journeys; for now it is being tested on its own, by invitation. Card names, art and balance are early placeholders and will change.
How It Plays
- Push to win. The board is five rows by five columns, with each player's home row at their own edge. Every round, each of your units scores for how many rows it has advanced. First to the target wins, and a unit standing on the enemy's home row when a round ends wins the game outright.
- Supply. Each turn you get a fresh pool of Supply that grows every round. Play as many cards as it pays for. It never carries over, so spend it.
- Every card goes on the board. Monsters and characters are units that move and fight. Relics stay in play, trinkets are used once, and zones change your whole side of the table. There is no life total and no leader to protect: only the board matters.
- Challenges. Each match reveals three shared challenges. Whoever completes one first scores bonus points.
- Elements. Attacks and defences carry an element: Fire, Water, Electric, Wind or Physical. The right matchup hits much harder.
The Factions
A deck is one faction plus any neutral cards. Gather three or more of your faction's units side by side and their Rally takes effect.
| Faction | Who | Plays like |
|---|---|---|
| Warbands | Goblins, hobgoblins, trolls | Cheap and fast; raids score points directly and rallied units charge |
| Holds | Dwarves, barbarians, golems | Hard to break; hits back and pins enemies in place |
| Wilds | Wood elves, thornlings, beasts | Heals and regrows; outlasts you |
| Restless | Undead, dark elves | Plague wears you down, and the fallen rise again |
| Calamity | Slagborn, elementals, feral constructs | Burns everything that stands next to it |
Humans, most artifacts and zones are neutral and fit any deck.
Where to Play
In your browser
With an invite, create your account at play.fableweather.com on any computer, phone or tablet, then play bots or other players online.
Windows
A standalone app that plays fully offline and joins the online lobby when you are connected.
iPhone & iPad
Coming to testers through Apple's TestFlight, with full offline play and saved games.
Android
Phones and tablets, with full offline play and saved games.
Accounts
While Fable Master is in testing, it is shared by invitation: testers receive the app, or an invite code or link to create an account on the website. You only need an account to play online. It holds the player name you choose and your record against other players, and you can delete it yourself at any time from the Account screen. The privacy policy lists exactly what is kept.